Textures various

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pingzing
Posts: 225
Joined: Tue Feb 16, 2016 4:01 pm
Location: Australia

Textures various

Postby pingzing » Fri Feb 03, 2017 8:18 pm

I Made a few of these textures from Scratch and found some from others that i Liked
Most are seamless but some are not , there are lots of help around to make seamless textures

Here is a few general one`s

https://drive.google.com/open?id=0ByTR6w_prq1MSGl6bjlhSEE2OEk

Bunkers and Sand

https://drive.google.com/open?id=0ByTR6w_prq1MWldzSGRxOWE5c2M

Rocks Brown

https://drive.google.com/open?id=0ByTR6w_prq1MdFhFREUxRWZjVzA

White and pastel

https://drive.google.com/open?id=0ByTR6w_prq1MRXpncEhUajY5dFE

Rocks Black

https://drive.google.com/open?id=0ByTR6w_prq1Mcmlpbk1iSkdvSU0

mikahenrik
Posts: 88
Joined: Mon Feb 08, 2016 11:04 am

Re: Textures various

Postby mikahenrik » Tue Mar 07, 2017 12:41 pm

Hope you don't mind posting this here as well.

Green and fairway textures and library settings for the Great River CC. Greens, tees and fairways are all made of two textures in the originals folder. Then minimal Gimp work used O_FairwayPlain as a base texture and added grassdrygr texture as a second layer and adjusted layer opacity. Then set the layers library settings to my own liking. Th layers library settings for me was the hardest part to get right.

The bunker textures are basic PG just changed the settings. I simply added some blend to make the bunker edge appear more rugged and less string like. Shaping the bunker terrain is much more important than the bunker settings. Don't smooth too much if you don't really have to just paint the mesh tears or hide them with grass.

See the screenshot for the settings I used. Didn't want to copy the whole library I've used as it's such a mess at the moment. I wanted to share few other textures/assets but need to get then organized first.

https://mega.nz/#F!m4VwQaRL!t2oxkZim7xUw0nw8r3asRg

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pingzing
Posts: 225
Joined: Tue Feb 16, 2016 4:01 pm
Location: Australia

Re: Textures various

Postby pingzing » Wed Mar 08, 2017 3:43 am

mikahenrik wrote:Hope you don't mind posting this here as well.

Green and fairway textures and library settings for the Great River CC. Greens, tees and fairways are all made of two textures in the originals folder. Then minimal Gimp work used O_FairwayPlain as a base texture and added grassdrygr texture as a second layer and adjusted layer opacity. Then set the layers library settings to my own liking. Th layers library settings for me was the hardest part to get right.

The bunker textures are basic PG just changed the settings. I simply added some blend to make the bunker edge appear more rugged and less string like. Shaping the bunker terrain is much more important than the bunker settings. Don't smooth too much if you don't really have to just paint the mesh tears or hide them with grass.

See the screenshot for the settings I used. Didn't want to copy the whole library I've used as it's such a mess at the moment. I wanted to share few other textures/assets but need to get then organized first.

https://mega.nz/#F!m4VwQaRL!t2oxkZim7xUw0nw8r3asRg


Nice one Mika and thanks for sharing

JPerkules
Posts: 16
Joined: Sun Mar 20, 2016 11:36 am

Re: Textures various

Postby JPerkules » Sun Apr 30, 2017 9:53 am

Thanks for sharing these. I will put them to use.

mikahenrik
Posts: 88
Joined: Mon Feb 08, 2016 11:04 am

Re: Textures various

Postby mikahenrik » Mon Aug 28, 2017 7:28 am

Textures for the latest courses. Feel free to use them or modify them any way you need.

https://mega.nz/#F!3gdS0DYK!gIp2gg-z6wndo0GioHgBZA

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pingzing
Posts: 225
Joined: Tue Feb 16, 2016 4:01 pm
Location: Australia

Re: Textures various

Postby pingzing » Tue Aug 29, 2017 5:32 am

mikahenrik wrote:Textures for the latest courses. Feel free to use them or modify them any way you need.

https://mega.nz/#F!3gdS0DYK!gIp2gg-z6wndo0GioHgBZA



Cheers Mika, do you have any textures form great white and other courses too

Awesome thank you very much mate


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